fix: Temporarily delete marking node alive as false when error occurs

This commit is contained in:
Skyxim
2022-08-13 17:23:42 +08:00
parent 32fc990c68
commit 482062376e
3 changed files with 16 additions and 16 deletions

View File

@@ -79,17 +79,23 @@ func (f *Fallback) Unwrap(metadata *C.Metadata) C.Proxy {
func (f *Fallback) findAliveProxy(touch bool) C.Proxy {
proxies := f.GetProxies(touch)
al := proxies[0]
for i := len(proxies) - 1; i > -1; i-- {
proxy := proxies[i]
if proxy.Name() == f.selected && proxy.Alive() {
return proxy
}
if proxy.Alive() {
al = proxy
for _, proxy := range proxies {
if len(f.selected) == 0 {
if proxy.Alive() {
return proxy
}
} else {
if proxy.Name() == f.selected {
if proxy.Alive() {
return proxy
} else {
f.selected = ""
}
}
}
}
return al
return proxies[0]
}
func (f *Fallback) Set(name string) error {