refactor: replace hand-rolled SSE with Hono + fetch-event-source
Server (index.ts): - migrate to Hono streamSSE, mounted under Bun.serve fetch handler - idleTimeout: 255 fixes the silent Bun 10s timeout that killed SSE responses before the first keepalive could fire (root cause of the empty EventStream tab) - stream.onAbort wires an AbortController into upstream fetch signal - 15s : keepalive raw SSE comments for Cloudflare 120s headroom - decodeDataUrl returns Uint8Array<ArrayBuffer> for DOM Blob types - chromeDevToolsAutomaticWorkspaceFolders: false silences the 'Unable to add filesystem' warning in sandboxed browsers Client (client.ts new): - extracted from inline <script> — Bun only bundles external script src, not inline module imports, so node_modules bare specifiers must live in their own file - @microsoft/fetch-event-source replaces hand-rolled fetch + ReadableStream parsing; supports POST + body + signal natively - client aborts the loop on event:done so fetchEventSource doesn't retry Build: - drop unused react/react-dom/@types/react* deps (KISS) - add 'DOM', 'DOM.Iterable' to tsconfig lib for client.ts
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@@ -9,12 +9,10 @@
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},
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"devDependencies": {
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"@types/bun": "^1.3.14",
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"@types/react": "^19.2.14",
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"@types/react-dom": "^19.2.3",
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"typescript": "^6.0.3"
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},
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"dependencies": {
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"react": "^19.2.6",
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"react-dom": "^19.2.6"
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"@microsoft/fetch-event-source": "^2.0.1",
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"hono": "^4.12.19"
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}
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}
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