refactor: 重构后端会话状态机并接入 MessagePack 音频解包

This commit is contained in:
2026-03-06 06:54:07 +08:00
parent df2cf549c9
commit 7cf48246f2
3 changed files with 289 additions and 78 deletions

2
go.mod
View File

@@ -54,6 +54,8 @@ require (
github.com/vcaesar/keycode v0.10.1 // indirect
github.com/vcaesar/screenshot v0.11.1 // indirect
github.com/vcaesar/tt v0.20.1 // indirect
github.com/vmihailenco/msgpack/v5 v5.4.1 // indirect
github.com/vmihailenco/tagparser/v2 v2.0.0 // indirect
github.com/yusufpapurcu/wmi v1.2.4 // indirect
go.yaml.in/yaml/v3 v3.0.4 // indirect
golang.org/x/crypto v0.48.0 // indirect

4
go.sum
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@@ -120,6 +120,10 @@ github.com/vcaesar/screenshot v0.11.1 h1:GgPuN89XC4Yh38dLx4quPlSo3YiWWhwIria/j3L
github.com/vcaesar/screenshot v0.11.1/go.mod h1:gJNwHBiP1v1v7i8TQ4yV1XJtcyn2I/OJL7OziVQkwjs=
github.com/vcaesar/tt v0.20.1 h1:D/jUeeVCNbq3ad8M7hhtB3J9x5RZ6I1n1eZ0BJp7M+4=
github.com/vcaesar/tt v0.20.1/go.mod h1:cH2+AwGAJm19Wa6xvEa+0r+sXDJBT0QgNQey6mwqLeU=
github.com/vmihailenco/msgpack/v5 v5.4.1 h1:cQriyiUvjTwOHg8QZaPihLWeRAAVoCpE00IUPn0Bjt8=
github.com/vmihailenco/msgpack/v5 v5.4.1/go.mod h1:GaZTsDaehaPpQVyxrf5mtQlH+pc21PIudVV/E3rRQok=
github.com/vmihailenco/tagparser/v2 v2.0.0 h1:y09buUbR+b5aycVFQs/g70pqKVZNBmxwAhO7/IwNM9g=
github.com/vmihailenco/tagparser/v2 v2.0.0/go.mod h1:Wri+At7QHww0WTrCBeu4J6bNtoV6mEfg5OIWRZA9qds=
github.com/x448/float16 v0.8.4 h1:qLwI1I70+NjRFUR3zs1JPUCgaCXSh3SW62uAKT1mSBM=
github.com/x448/float16 v0.8.4/go.mod h1:14CWIYCyZA/cWjXOioeEpHeN/83MdbZDRQHoFcYsOfg=
github.com/xyproto/randomstring v1.0.5 h1:YtlWPoRdgMu3NZtP45drfy1GKoojuR7hmRcnhZqKjWU=

View File

@@ -2,40 +2,45 @@ package ws
import (
"encoding/json"
"fmt"
"log/slog"
"sync"
"time"
"github.com/gofiber/contrib/v3/websocket"
"github.com/gofiber/fiber/v3"
"github.com/vmihailenco/msgpack/v5"
)
// session holds the state for a single WebSocket connection.
const wsReadTimeout = 75 * time.Second
type session struct {
conn *websocket.Conn
log *slog.Logger
resultCh chan ServerMsg
previewMu sync.Mutex
previewText string
sendAudio func([]byte)
cleanup func()
active bool
conn *websocket.Conn
log *slog.Logger
resultCh chan ServerMsg
stateMu sync.Mutex
writeMu sync.Mutex
previewMu sync.Mutex
state string
sessionID string
seq int64
lastAudioSeq uint64
previewText string
sendAudio func([]byte)
cleanup func()
}
// PasteFunc is called when the server should paste text into the focused app.
type PasteFunc func(text string) error
// ASRFactory creates an ASR session. It returns a channel that receives
// partial/final results, and a function to send audio frames.
// The cleanup function must be called when the session ends.
type ASRFactory func(resultCh chan<- ServerMsg) (sendAudio func(pcm []byte), cleanup func(), err error)
// Handler holds dependencies for WebSocket connections.
type Handler struct {
token string
pasteFunc PasteFunc
asrFactory ASRFactory
}
// NewHandler creates a WS handler with the given dependencies.
func NewHandler(token string, pasteFn PasteFunc, asrFn ASRFactory) *Handler {
return &Handler{
token: token,
@@ -44,150 +49,350 @@ func NewHandler(token string, pasteFn PasteFunc, asrFn ASRFactory) *Handler {
}
}
// Register adds the /ws route to the Fiber app.
func (h *Handler) Register(app *fiber.App) {
// Token check middleware (before upgrade)
app.Use("/ws", func(c fiber.Ctx) error {
if !websocket.IsWebSocketUpgrade(c) {
return fiber.ErrUpgradeRequired
}
if h.token != "" {
q := c.Query("token")
if q != h.token {
return c.Status(fiber.StatusUnauthorized).SendString("invalid token")
}
}
return c.Next()
})
app.Use("/ws", func(c fiber.Ctx) error {
if !websocket.IsWebSocketUpgrade(c) {
return fiber.ErrUpgradeRequired
}
if h.token != "" {
q := c.Query("token")
if q != h.token {
return c.Status(fiber.StatusUnauthorized).SendString("invalid token")
}
}
return c.Next()
})
app.Get("/ws", websocket.New(h.handleConn))
app.Get("/ws", websocket.New(h.handleConn))
}
func (h *Handler) handleConn(c *websocket.Conn) {
sess := &session{
conn: c,
log: slog.With("remote", c.RemoteAddr().String()),
resultCh: make(chan ServerMsg, 32),
conn: c,
log: slog.With("remote", c.RemoteAddr().String()),
resultCh: make(chan ServerMsg, 64),
state: StateIdle,
sessionID: "",
seq: 1,
lastAudioSeq: 0,
}
sess.log.Info("ws connected")
defer sess.log.Info("ws disconnected")
defer close(sess.resultCh)
defer sess.cleanupASR()
defer sess.forceStop()
var wg sync.WaitGroup
wg.Add(1)
go sess.writerLoop(&wg)
defer wg.Wait()
_ = sess.writeJSON(ServerMsg{Type: MsgReady, Message: "ok"})
_ = sess.writeJSON(ServerMsg{Type: MsgState, State: StateIdle})
for {
_ = c.SetReadDeadline(time.Now().Add(wsReadTimeout))
mt, data, err := c.ReadMessage()
if err != nil {
break
}
if mt == websocket.BinaryMessage {
switch mt {
case websocket.BinaryMessage:
sess.handleAudioFrame(data)
} else if mt == websocket.TextMessage {
case websocket.TextMessage:
h.handleTextMessage(sess, data)
}
}
}
func (s *session) writerLoop(wg *sync.WaitGroup) {
defer wg.Done()
for msg := range s.resultCh {
if msg.Type == MsgPartial || msg.Type == MsgFinal {
s.previewMu.Lock()
s.previewText = msg.Text
preview := ServerMsg{Type: msg.Type, Text: s.previewText}
s.previewMu.Unlock()
if err := s.conn.WriteMessage(websocket.TextMessage, preview.Bytes()); err != nil {
s.log.Warn("ws write error", "err", err)
return
}
continue
s.stateMu.Lock()
msg.SessionID = s.sessionID
msg.Seq = s.seq
s.seq++
s.stateMu.Unlock()
}
if err := s.conn.WriteMessage(websocket.TextMessage, msg.Bytes()); err != nil {
if err := s.writeJSON(msg); err != nil {
s.log.Warn("ws write error", "err", err)
return
}
}
}
func (s *session) handleAudioFrame(data []byte) {
if s.active && s.sendAudio != nil {
s.sendAudio(data)
}
func (s *session) writeJSON(msg ServerMsg) error {
s.writeMu.Lock()
defer s.writeMu.Unlock()
return s.conn.WriteMessage(websocket.TextMessage, msg.Bytes())
}
func (s *session) handleAudioFrame(data []byte) {
packet, err := decodeAudioPacket(data)
if err != nil {
s.log.Warn("invalid audio packet", "err", err)
return
}
s.stateMu.Lock()
if s.state != StateRecording || s.sendAudio == nil {
s.stateMu.Unlock()
return
}
if packet.SessionID != s.sessionID {
s.stateMu.Unlock()
return
}
if packet.Seq <= s.lastAudioSeq {
s.stateMu.Unlock()
return
}
lastSeq := s.lastAudioSeq
if lastSeq > 0 && packet.Seq > lastSeq+1 {
s.log.Warn(
"audio seq gap",
"session_id",
s.sessionID,
"last",
lastSeq,
"curr",
packet.Seq,
)
}
s.lastAudioSeq = packet.Seq
sendAudio := s.sendAudio
s.stateMu.Unlock()
sendAudio(packet.PCM)
}
type audioPacket struct {
Version int `msgpack:"v"`
SessionID string `msgpack:"sessionId"`
Seq uint64 `msgpack:"seq"`
PCM []byte `msgpack:"pcm"`
}
func decodeAudioPacket(data []byte) (audioPacket, error) {
var packet audioPacket
if err := msgpack.Unmarshal(data, &packet); err != nil {
return audioPacket{}, fmt.Errorf("msgpack decode failed: %w", err)
}
if packet.Version != 1 {
return audioPacket{}, fmt.Errorf("unsupported version: %d", packet.Version)
}
if packet.SessionID == "" || len(packet.SessionID) > 96 {
return audioPacket{}, fmt.Errorf("invalid session id")
}
if packet.Seq == 0 {
return audioPacket{}, fmt.Errorf("invalid seq")
}
if len(packet.PCM) == 0 || len(packet.PCM)%2 != 0 {
return audioPacket{}, fmt.Errorf("invalid pcm size")
}
return packet, nil
}
func (h *Handler) handleTextMessage(s *session, data []byte) {
var msg ClientMsg
if err := json.Unmarshal(data, &msg); err != nil {
s.log.Warn("invalid json", "err", err)
return
}
switch msg.Type {
case MsgHello:
_ = s.writeJSON(ServerMsg{Type: MsgReady, Message: "ok"})
s.stateMu.Lock()
state := s.state
sid := s.sessionID
s.stateMu.Unlock()
_ = s.writeJSON(ServerMsg{Type: MsgState, State: state, SessionID: sid})
case MsgPing:
_ = s.writeJSON(ServerMsg{Type: MsgPong, TS: msg.TS})
case MsgStart:
h.handleStart(s)
h.handleStart(s, msg)
case MsgStop:
h.handleStop(s)
h.handleStop(s, msg)
case MsgPaste:
h.handlePaste(s, msg.Text)
h.handlePaste(s, msg.Text, msg.SessionID)
default:
h.sendError(s, "bad_message", "unsupported message type", true, "")
}
}
func (h *Handler) handleStart(s *session) {
if s.active {
func (h *Handler) handleStart(s *session, msg ClientMsg) {
if msg.SessionID == "" || len(msg.SessionID) > 96 {
h.sendError(s, "invalid_session", "invalid sessionId", false, "")
return
}
// Future extension: support runtime dynamic hotwords (Phase 2)
// if len(msg.Hotwords) > 0 {
// // Priority: runtime hotwords > config.yaml hotwords
// // Need to modify asrFactory signature to pass msg.Hotwords
// }
s.stateMu.Lock()
if s.state != StateIdle {
current := s.sessionID
s.stateMu.Unlock()
h.sendError(s, "busy", "session is not idle", true, current)
return
}
s.state = StateRecording
s.sessionID = msg.SessionID
s.seq = 1
s.lastAudioSeq = 0
s.sendAudio = nil
s.cleanup = nil
s.stateMu.Unlock()
s.previewMu.Lock()
s.previewText = ""
s.previewMu.Unlock()
sa, cl, err := h.asrFactory(s.resultCh)
if err != nil {
s.log.Error("asr start failed", "err", err)
s.resultCh <- ServerMsg{Type: MsgError, Message: "ASR start failed"}
s.stateMu.Lock()
s.state = StateIdle
s.sessionID = ""
s.sendAudio = nil
s.cleanup = nil
s.stateMu.Unlock()
h.sendError(s, "start_failed", "ASR start failed", true, "")
_ = s.writeJSON(ServerMsg{Type: MsgState, State: StateIdle})
return
}
s.stateMu.Lock()
if s.sessionID != msg.SessionID || s.state != StateRecording {
s.stateMu.Unlock()
cl()
return
}
s.sendAudio = sa
s.cleanup = cl
s.active = true
s.log.Info("recording started")
s.stateMu.Unlock()
_ = s.writeJSON(ServerMsg{Type: MsgStartAck, SessionID: msg.SessionID})
_ = s.writeJSON(ServerMsg{Type: MsgState, State: StateRecording, SessionID: msg.SessionID})
s.log.Info("recording started", "session_id", msg.SessionID)
}
func (h *Handler) handleStop(s *session) {
if !s.active {
func (h *Handler) handleStop(s *session, msg ClientMsg) {
s.stateMu.Lock()
if s.state == StateIdle {
s.stateMu.Unlock()
return
}
s.cleanupASR()
s.sendAudio = nil
s.active = false
if s.state == StateStopping {
sid := s.sessionID
s.stateMu.Unlock()
_ = s.writeJSON(ServerMsg{Type: MsgStopAck, SessionID: sid})
return
}
if msg.SessionID != "" && msg.SessionID != s.sessionID {
current := s.sessionID
s.stateMu.Unlock()
h.sendError(s, "session_mismatch", "stop sessionId mismatch", false, current)
return
}
s.state = StateStopping
sid := s.sessionID
s.stateMu.Unlock()
_ = s.writeJSON(ServerMsg{Type: MsgStopAck, SessionID: sid})
_ = s.writeJSON(ServerMsg{Type: MsgState, State: StateStopping, SessionID: sid})
go h.finalizeStop(s, sid)
}
func (h *Handler) finalizeStop(s *session, sid string) {
cleanup := s.detachCleanup(sid)
if cleanup != nil {
cleanup()
}
s.previewMu.Lock()
finalText := s.previewText
s.previewText = ""
s.previewMu.Unlock()
if finalText != "" && h.pasteFunc != nil {
if err := h.pasteFunc(finalText); err != nil {
s.log.Error("auto-paste failed", "err", err)
h.sendError(s, "paste_failed", "auto-paste failed", true, sid)
} else {
s.resultCh <- ServerMsg{Type: MsgPasted}
_ = s.writeJSON(ServerMsg{Type: MsgPasted, SessionID: sid})
}
}
s.log.Info("recording stopped")
s.stateMu.Lock()
if s.sessionID == sid {
s.state = StateIdle
s.sessionID = ""
s.seq = 1
s.lastAudioSeq = 0
s.sendAudio = nil
s.cleanup = nil
}
s.stateMu.Unlock()
_ = s.writeJSON(ServerMsg{Type: MsgState, State: StateIdle})
s.log.Info("recording stopped", "session_id", sid)
}
func (h *Handler) handlePaste(s *session, text string) {
func (h *Handler) handlePaste(s *session, text, sid string) {
if text == "" {
return
}
if h.pasteFunc != nil {
if err := h.pasteFunc(text); err != nil {
s.log.Error("paste failed", "err", err)
s.resultCh <- ServerMsg{Type: MsgError, Message: "paste failed"}
h.sendError(s, "paste_failed", "paste failed", true, sid)
} else {
s.resultCh <- ServerMsg{Type: MsgPasted}
_ = s.writeJSON(ServerMsg{Type: MsgPasted, SessionID: sid})
}
}
}
func (s *session) cleanupASR() {
if s.cleanup != nil {
s.cleanup()
s.cleanup = nil
func (h *Handler) sendError(s *session, code, message string, retryable bool, sid string) {
err := s.writeJSON(ServerMsg{
Type: MsgError,
Code: code,
Message: message,
Retryable: retryable,
SessionID: sid,
})
if err != nil {
s.log.Warn("send error message failed", "err", err)
}
}
}
func (s *session) detachCleanup(sid string) func() {
s.stateMu.Lock()
defer s.stateMu.Unlock()
if sid != "" && s.sessionID != sid {
return nil
}
cleanup := s.cleanup
s.cleanup = nil
s.sendAudio = nil
return cleanup
}
func (s *session) forceStop() {
cleanup := s.detachCleanup("")
if cleanup != nil {
cleanup()
}
s.stateMu.Lock()
s.state = StateIdle
s.sessionID = ""
s.seq = 1
s.lastAudioSeq = 0
s.stateMu.Unlock()
}